]> Graphene Reference ManualThis document is the API reference for the Graphene library. The latest version of Graphene, as well as the latest version of this API reference, is available online. Graphene Graphene is a library of data types commonly used to implement 2D-in-3D as well as full 3D canvases. Graphene only contains math data types, like vectors and matrices; it does not deal with windowing system calls, event handling, drawing, or a full scene graph. Object HierarchyAPI IndexIndex of deprecated APIIndex of new symbols in 1.0Index of new symbols in 1.2